By Sue Whitesides (auth.), Peter Eades, Tadao Takaoka (eds.)
This e-book constitutes the refereed lawsuits of the twelfth foreign convention on Algorithms and Computation, ISAAC 2001, held in Christchurch, New Zealand in December 2001.
The sixty two revised complete papers offered including 3 invited papers have been conscientiously reviewed and chosen from a complete of 124 submissions. The papers are geared up in topical sections on combinatorial new release and optimization, parallel and allotted algorithms, graph drawing and algorithms, computational geometry, computational complexity and cryptology, automata and formal languages, computational biology and string matching, and algorithms and information buildings.
Read Online or Download Algorithms and Computation: 12th International Symposium, ISAAC 2001 Christchurch, New Zealand, December 19–21, 2001 Proceedings PDF
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Additional info for Algorithms and Computation: 12th International Symposium, ISAAC 2001 Christchurch, New Zealand, December 19–21, 2001 Proceedings
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A holy grail of computer animation is to produce a synthetic human characters indistinguishable from a real person. Early examples of animations using “synthetic actors” are Tony de Peltrie (1985, P. Bergeron), Rendez-vous a` Montre´al (1988, D. Thalmann), Sextone for President (1989, Kleiser-Walziac Construction Company), and Don’t Touch Me (1989, Kleiser-Walziac Construction 28 CHAPTER 1 Introduction Company). However, it is obvious to viewers that these animations are computer generated. Recent advances in illumination models and texturing have produced human figures that are much more realistic and have been incorporated into otherwise live-action films.
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Algorithms and Computation: 12th International Symposium, ISAAC 2001 Christchurch, New Zealand, December 19–21, 2001 Proceedings by Sue Whitesides (auth.), Peter Eades, Tadao Takaoka (eds.)