By Stacia Kane
Magic-wielding Churchwitch and mystery addict Chess Putnam understands higher than an individual simply how excessive a value everyone is keen to pay for a chemical rush. but if anyone with funds to burn and a penchant for black magic starts off tampering with Downside's drug provide, Chess realizes that the unfortunate consumers are paying with their souls--and taking the blameless with them, because the magic-infused velocity compels them to kill within the such a lot grotesque methods possible.
As if the streets weren't frightening sufficient, the looming conflict among the 2 males in her lifestyles explodes, taking much more casualties and placing Chess squarely within the center. draw back may well develop into a literal ghost city if Chess doesn't give you the option to prevent either the battle and the darkish wave of death-magic, and the single technique to do this is to exploit either her dependancy and her strength to go into the spell and chase the magic all of the as far back as its malevolent resource. Too undesirable that doing so will most likely kill Chess--if the conflict doesn't first wreck the guy who's develop into her explanation for dwelling.
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Extra info for Chasing Magic (Downside Ghosts, Book 5)
The scrub and vegetation combined with pine cones, broken twigs, and dry leaves that carpet the forest floor, crunch, snap and crinkle with every f()()(Step, making prowling difficult. Ambushes by wild barbarians and bushwhackers are painfully com- mon. ), and people in general. It is in the interior where one is most likely to encounter exotic, inhuman and monstrous beings like Trolls. Gigantes, Bearmen. " Peaallia aad Modlfien for moviae throueb Ibe fores.. 05 to 49 m) in any ONE direction (half that distance in the others).
Average Speed: 5-8 miles per hour (8-13 km) with spurts of speed up to 30 mph (48 km) for 15 minutes at a time. However, pushing the dogs too hard (more than four speed runs per 24 hours) can result in one or more of the animals pulling up lame, death by exhaustion, or the animals simply refusing to run. The latter is the most common result as most dogs know their limit and will only be pushed so far before self-preservation kicks in. When pushed hard, the animals will need to rest for at least two hours.
O if they wear heavy armor. Combat Penalties: Reduce the number of melee attacks by one and -2 on all physical combat bonuses/moves as a result of the impairment of movement due to the deep snow, frigid temperatUres, bulky clothing and other factors. This is in addition to reduced speed. Remember, in all cases (other than riding inside a vehicle or by magical means) the traveler fatigues twice as fast as nonnal. Snowsboes: The use of snowshoes, which rather look like' large teMis rackets worn on the feet, will enable a traveler to walk on top of the snow, is less likely to cause an avalanche, and lets the character move more quickly over the snow.
Chasing Magic (Downside Ghosts, Book 5) by Stacia Kane